![]() It’s success surprised me and brought back many memories of our days making games. According to Ken Williams, “While locked down by the Pandemic I wrote a book about the old Sierra days. Developed using Unity, over a two year period, Colossal Cave 3D is a first person, single player, 3D adventure that will delight the millions of Sierra and Colossal Cave fans worldwide. Roberta and Ken Williams who founded and ran Sierra On-Line for nearly 20 years have come back from a long retirement to pay homage to the game that that started it all: The Colossal Cave. The game is first person and makes excellent use of VR to provide a realistic cave exploration experience. The Colossal Cave is being implemented as fully immersive 3d virtual reality exploration of underground caves. Many parents have fond memories of the game and will look forward to introducing it to a new generation. The designer is known for the King’s Quest series of games and wants the same full-family demographic for this game. ![]() The Colossal Cave is a family-oriented game. The challenge is not easy and there will be a wide variety of puzzles to overcome.Īudience: Intended player segments/demographics The player’s quest is to find all the treasure. For instance, there is a Troll (at the troll bridge), a bear, a snake, dwarves (seven of course), and a pirate. Along the way they will encounter a variety of characters some of whom will attack and some of whom will entertain. In the game, players explore a cave seeking treasure. Roberta Williams, who has received widespread industry recognition including several “Hall of Fame” awards, and who is the designer of several industry leading hit games, including King’s Quest, Phantasmagoria, Black Cauldron and many more, is adapting the game for the VR world and bringing to life its many characters. Several elements of the game such as the codewords “Xyzzy” and “Plugh” are recognized instantly by most gamers. The Colossal Cave is already well known to tens of millions of gamers worldwide. The Colossal Cave is a reimagining of a game, that was originally introduced in 1975 by Will Crowther and Don woods, as a 3d fully immersive VR experience.
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